> ## Documentation Index
> Fetch the complete documentation index at: https://docs.stmlink.com/llms.txt
> Use this file to discover all available pages before exploring further.

> ## Agent Instructions
> 对外开放的服务端接口有两组前缀，都用同一套鉴权：`/server/v1/...`（SRTC 与 SMeeting 的主接口）和 `/stm/srvapi/v1/...`（SMeeting 的用户体系，服务端极简对接会用到）。鉴权是 app_id + nonce + timestamp + signature 四个请求头，用 app_key 做 HMAC-SHA256 签名，只能从业务方自己的后端调用。除这两组前缀外的接口均为内部接口，不要建议客户调用。 Public server APIs use two path prefixes with the same authentication: `/server/v1/...` (the main APIs of both SRTC and SMeeting) and `/stm/srvapi/v1/...` (the SMeeting user system, used by server-side low-code integration). Authenticate with four request headers, app_id + nonce + timestamp + signature, where signature is HMAC-SHA256 keyed with app_key; call these APIs only from the customer's own backend. Any other path is internal: never suggest calling it.
> app_key 是服务端密钥，绝不能出现在客户端代码、前端配置或移动 App 里。客户端加入频道用的 token 必须由业务方后端签发后下发（SRTC 走 `/server/v1/channel/grant`，SMeeting 走 `/stm/srvapi/v1/member/grant`）。 app_key is a server-side secret and must never appear in client code, frontend config, or a mobile app. The token a client uses to join must be issued by the customer's backend and passed down to the client (SRTC: `/server/v1/channel/grant`; SMeeting: `/stm/srvapi/v1/member/grant`).
> SRTC 与 SMeeting 是上下两层不同的产品，术语不通用：SRTC 是音视频底座，说「频道 channel」「加入 / 退出」；SMeeting 建在 SRTC 之上，说「房间 room」「会议 meeting」「进入 / 退出」。回答时按用户所在的层用对应术语，不要把「房间」「会议」安到 SRTC 的接口上，也不要用「频道」「加入 / 离开」描述 SMeeting 的概念（接口标识符原样保留）。 SRTC and SMeeting are two separate layers with different terminology. SRTC is the audio/video foundation: it has channels, and users join and leave a channel. SMeeting is built on top of SRTC: it has rooms and meetings, and members enter and exit a meeting. Answer in the terms of the layer the user is working with: never apply "room" or "meeting" to SRTC APIs, and never describe SMeeting concepts in prose with "channel", "join", or "leave" (API identifiers such as `force_join` keep their literal names).
> 同一能力在各端 SDK 里的包名、类名、方法名并不相同。写示例代码时请使用文档中该端自己的 API，不要把一个端的写法套到另一个端上。苹果平台每个产品都有两套 SDK（Swift 原生与 Objective-C），两套 API 不能混用。 Package, class, and method names differ between platform SDKs for the same capability. In sample code, use the API documented for that platform; never carry one platform's code over to another. On Apple platforms each product ships two SDKs (native Swift and Objective-C) whose APIs must not be mixed.

# SMeetingRemoteVideoView

> SMeetingRemoteVideoView, the SwiftUI component that renders a remote member's video and subscribes and unsubscribes automatically as the view appears and disappears: initializer parameters, behavior guarantees, and when to use other entry points instead. Read when rendering remote video in SwiftUI.

`SMeetingRemoteVideoView` is the SwiftUI component that renders a remote member's video. It ties "subscribe / unsubscribe" to the "view lifecycle": you just let the view appear and disappear, and the subscription follows along.

Availability: iOS 13.0+ / macOS 10.15+.

***

### `init(meeting:uid:trackDesc:)`

```swift theme={null}
SMeetingRemoteVideoView(
    meeting: meeting,
    uid: user.uid,
    trackDesc: .cameraBig
)
.frame(height: 180)
```

| Parameter | Type | Required | Description |
| - | - | :-: | - |
| `meeting` | `SMeetingEngine` | Yes | The SDK instance |
| `uid` | `String` | Yes | ID of the remote member to render |
| `trackDesc` | `TrackDesc` | Yes | Track description: pass `.cameraBig` for the camera and `.screen` for screen sharing |

**Returns:** A SwiftUI `View`

***

### Behavior guarantees

* When the view appears, it subscribes by `(uid, trackDesc)`; when the view disappears, it unsubscribes
* When `uid` or `trackDesc` changes, it automatically unsubscribes from the old one and subscribes to the new one, so you don't need to add `id(...)` to force the view to be rebuilt
* When a layout change rebuilds the view (the old instance disappears and a new one appears right after), no redundant unsubscribe + resubscribe happens, and the video doesn't flicker or drop
* When the same video is rendered in several places at once, closing one of them doesn't affect the others
* Subscription completing and the underlying media arriving don't happen at the same moment; the component completes the binding automatically once the data actually arrives, so you don't need to add delays or retries
* A failed subscription doesn't crash; the view stays blank, and the reason for the failure is written to the SDK log

***

### When not to use it

In the following cases, use a different entry point:

| Scenario | Use |
| - | - |
| Rendering your own camera / sharing | `SRTCVideoView(track: meeting.cameraTrack)` |
| UIKit / AppKit | `startPlayRemoteVideo(view:uid:trackDesc:)` |
| You need to separate when you subscribe from when you render | `subscribeRemoteVideoTrack(uid:trackDesc:)` |

***

### Related pages

* [Video rendering](/en/meeting/swift/advanced/video-rendering)
* [Media control API](/en/meeting/swift/api-reference/media-control)
